About Us - Issues

STEM (Science, Technology, Engineering, Math)

Libraries and museums are improving learning in science, technology, engineering and math, a national priority for US competitiveness.

Stem Video Game Challenge logoPartnership: STEM Video Game Challenge
IMLS is a National Community Sponsor of the National STEM Video Game Challenge. The Challenge, now in its third year, was inspired by President Obama’s "Educate to Innovate" Campaign, promoting science, technology, engineering and math education.

Search the Awarded Grants database for grants to projects that strengthen STEM learning. Select STEM as a Grant Issue Area to get results for projects from FY 2009, or do a keyword search for science, technology, engineering, and/or math terms.

STEM Grantmaking

In FY 2013 and 2014, IMLS awarded more than $23 million in grants for STEM-related projects.  A list of these grants is available here.

STEM Resources

Click here for resources to help museums and libraries develop STEM projects.

STEM content on the IMLS website:
Federal Awards for Libraries and Library Training Announced

March 31, 2015 08:23 AM
Twenty-two library projects will be funded through the National Leadership Grants for Libraries program and the Laura Bush 21st Century Librarian program. Read More

 
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Thirty Museums and Libraries Tapped as Finalists for National Medal

February 24, 2015 09:28 AM
For 21 years, the National Medal for Museum and Library Service has celebrated institutions that demonstrate extraordinary and innovative approaches to public service to make a difference for individuals, families, and communities. Read More

 
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STEM-Rich Afterschool Making Project of IMLS and Exploratorium is Part of Interagency Learning Collaboration for Underserved Students

February 3, 2015 12:01 PM
The project will use STEM-focused content, instructional strategies, and training approaches developed by science museums to help 21st Century Community Learning Centers offer making activities. Read More

 
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Blog Post: Maker Movement Takes Over Pittsburgh

February 13, 2015 11:59 AM
Children’s Museum of Pittsburgh and IMLS co-hosted a convening of library and museum professionals from across the country to identify key elements of library and museum makerspaces that support learning. Read More

 
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Blog Post: The STEM Challenge Is on the Road!

January 30, 2015 12:09 PM
A series of STEM Video Game Challenge workshops on game design kicked off at the Free Library of Philadelphia during Computer Science Education Week. Read More

 
Blog Post: Interview: Colorado State Library

November 21, 2014 10:20 AM
The state library is focusing on early literacy, including their “1,000 books by kindergarten” program. Read More

 
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Teacher Institutes for Science Education and Ocean Conservation at the Monterey Bay Aquarium


The Monterey Bay Aquarium offered expanded professional development programs for teachers through a teacher institute project, providing 450 teachers with new tools, skills, and support through 15 year-long, grade-appropriate teacher institutes over 3 years. Participating teachers were better able to engage and inspire students to develop a connection to their local environment and gain the basic ocean science and critical thinking skills necessary to be effective citizens and ocean stewards. Read More

 
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Open-Ended Exploration: "Making" Endless Possibilities in STEM


The New York Hall of Science, in partnership with the Queens Museum of Art, created "Queens Makes," a program to foster invention, experimental problem solving, design, and building for young tinkerers and their families. Read More

 
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Multimedia Story Project Gives Voice to Teens and Extends a Hand to Refugee Community


Supported by the IMLS Grants to States program, Salt Lake County Library Services partnered with nonprofit Spy Hop to teach a free six-week course called Speak Up!, to teach local refugee youth how to use digital media to tell their stories. Read More

 
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Learning Labs in Libraries and Museums:Transformative Spaces for Teens


Learn how 24 cities and counties applied new research about young people’s media practices to create physical and digital spaces for learning. This publication describes lessons learned, new models and practices and the impact of Learning Labs, supported by IMLS and the John D. and Catherine T. MacArthur Foundation. Read More

 
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Talking Points: From Third Place to Makerspace: Public Libraries and Teens


A snapshot of how public libraries reach out to teens with programs and services. Read More

 
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Talking Points: Museums, Libraries, and Makerspaces


Quick summary of makerspaces -- hands-on, mentor-led learning environments to make and remake the physical and digital worlds -- in museums and libraries. Read More