About Us - Issues

STEM (Science, Technology, Engineering, Math)

Libraries and museums are improving learning in science, technology, engineering and math, a national priority for US competitiveness.

Stem Video Game Challenge logoPartnership: STEM Video Game Challenge
IMLS is a National Community Sponsor of the National STEM Video Game Challenge. The Challenge, now in its third year, was inspired by President Obama’s "Educate to Innovate" Campaign, promoting science, technology, engineering and math education.

Search the Awarded Grants database for grants to programs that strengthen STEM (issue areas have only been assigned to grants awarded since FY 2009)

STEM content on the IMLS website:
champions of change
White House Highlights Museum and Library “Champions of Change”

June 10, 2013 11:10 AM
On Tuesday, June 11th, the White House will honor twelve people as museum and library “Champions of Change,” for their work making a difference for their neighborhoods and for our nation. Read More

 
Civic Hacking Logo
IMLS Invites Civic-Minded Techies to Hack Agency Data

May 21, 2013 03:26 PM
The first National Day of Civic Hacking is June 1 and 2, 2013. More than 90 sites across the country are planning events that will bring together techies, entrepreneurs, do-gooders, and activists to invent new tools using publicly-released data from local, state and federal government agencies. The Institute of Museum and Library Services is joining in, contributing challenges and data about museums and libraries. Read More

 
Video Game Design Is More Than Writing Code

March 18, 2013 12:55 PM
Webinars show museums and libraries how to get youth involved in the National STEM Video Game Challenge. Read More

 
Calling All Youth Gamers: Contest for Original Video Games Now Open

February 11, 2013 12:24 PM
IMLS is expanding opportunities for libraries and museums to support the 2013 National STEM Video Game Challenge, which is now excepting applications. Read More