STEM (Science, Technology, Engineering, Math)
Libraries and museums are improving learning in science, technology, engineering and math, a national priority for US competitiveness.
Partnership: STEM Video Game Challenge
IMLS is a National Community Sponsor of the National STEM Video Game Challenge. The Challenge, now in its third year, was inspired by President Obama’s "Educate to Innovate" Campaign, promoting science, technology, engineering and math education.
Search the Awarded Grants database for grants to projects that strengthen STEM learning. Select STEM as a Grant Issue Area to get results for projects from FY 2009, or do a keyword search for science, technology, engineering, and/or math terms.
In FY 2013 and 2014, IMLS awarded more than $23 million in grants for STEM-related projects. A list of these grants is available here.
Click here for resources to help museums and libraries develop STEM projects.
STEM content on the IMLS website:
August 31, 2015 07:44 AM
New grants will help libraries engage learners of all ages, provide access to content, develop models for the library field, and support services for Native Americans and Native Hawaiians.
July 2, 2015 09:24 AM
The winners of the 2014 STEM Video Game Challenge were recognized at a gaming celebration on June 27 in Pittsburgh at WQED.
June 10, 2015 01:43 PM
If you are coming to ALA, we hope to see you at IMLS booth #2621.
May 18, 2015 03:18 PM
The First Lady presented the awards to the museum and library directors and to community members from each institution, who shared how the library or museum has impacted their lives.
May 12, 2015 04:06 PM
The Capitol Hill Maker Faire kicks off a city-wide celebration of Making.