STEM (Science, Technology, Engineering, Math)
Libraries and museums are improving learning in science, technology, engineering and math, a national priority for US competitiveness.
Partnership: STEM Video Game Challenge
IMLS is a National Community Sponsor of the National STEM Video Game Challenge. The Challenge, now in its third year, was inspired by President Obama’s "Educate to Innovate" Campaign, promoting science, technology, engineering and math education.
Search the Awarded Grants database for grants to projects that strengthen STEM learning. Select STEM as a Grant Issue Area to get results for projects from FY 2009, or do a keyword search for science, technology, engineering, and/or math terms.
In FY 2013 and 2014, IMLS awarded more than $23 million in grants for STEM-related projects. A list of these grants is available here.
Click here for resources to help museums and libraries develop STEM projects.
STEM content on the IMLS website:
November 21, 2014 10:20 AM
The state library is focusing on early literacy, including their “1,000 books by kindergarten” program.
November 13, 2014 08:39 AM
Wildlife Biologist Chip Leslie talks to his 8-year-old grandson, Donovan, about science, their regular visits to the Sam Noble Museum of Natural History in Norman, Oklahoma, and the exhibit that Donovan would most like to see.
October 21, 2014 03:02 PM
Benetech will use an IMLS grant to help students understand spatial and visual concepts with the use of 3D printing technology.
October 16, 2014 03:19 PM
Senior Library Program Officer Michele Farrell visited the Colorado State Library and learned about how the library addresses the needs of children and teens on the autism spectrum.
October 3, 2014 03:05 PM
Museums and libraries that join the MakerLab Club and offer 3D printing and design programs may apply.