About Us - Issues

STEM (Science, Technology, Engineering, Math)

Libraries and museums are improving learning in science, technology, engineering and math, a national priority for US competitiveness.

Stem Video Game Challenge logoPartnership: STEM Video Game Challenge
IMLS is a National Community Sponsor of the National STEM Video Game Challenge. The Challenge, now in its third year, was inspired by President Obama’s "Educate to Innovate" Campaign, promoting science, technology, engineering and math education.

Search the Awarded Grants database for grants to programs that strengthen STEM (issue areas have only been assigned to grants awarded since FY 2009)

STEM content on the IMLS website:
cpver of Talking Points: Makerspaces
Talking Points: Museums, Libraries, and Makerspaces


Quick summary of makerspaces -- hands-on, mentor-led learning environments to make and remake the physical and digital worlds -- in museums and libraries. Read More