STEM Video Game Challenge
The National STEM Video Game Challenge is a competition for students, in grades 5-12, to develop videogames for prizes and national recognition.
As community anchor institutions, museums and libraries offer the right mix of staff, technology, and facilities to serve as ideal venues for creative game design learning. With support from IMLS, the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media host youth game-design workshops and staff webinars for museum and library professionals. They also provide tools and dynamic online museum- and library-specific content to expand the capacity of these institutions to help students create games and participate in the Challenge.
The Challenge website features a mentor resource kit, a hands-on workshop guide, resources on game design and STEM skills, and information on STEM Challenge events.
For more information about game design workshops:
Additional partnership content on the IMLS website:
December 11, 2014 01:31 PM
Museum and libraries across the country are stepping up to the Challenge by hosting workshops for youth and staff on game design. Check out the list of workshops and other resources your institution can use to get involved.
January 30, 2015 12:09 PM
A series of STEM Video Game Challenge workshops on game design kicked off at the Free Library of Philadelphia during Computer Science Education Week.
May 5, 2014 03:52 PM
The STEM Video Game Challenge demonstrates the power of video games to inspire learning and to foster a variety of skills ranging from critical thinking to collaboration, problem solving, and systems thinking. IMLS congratulates the 2013 winners.
A snapshot of how public libraries reach out to teens with programs and services.