STEM Video Game Challenge
The National STEM Video Game Challenge is a competition for students, in grades 5-12, to develop videogames for prizes and national recognition.
As community anchor institutions, museums and libraries offer the right mix of staff, technology, and facilities to serve as ideal venues for creative game design learning. With support from IMLS, the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media host youth game-design workshops and staff webinars for museum and library professionals. They also provide tools and dynamic online museum- and library-specific content to expand the capacity of these institutions to help students create games and participate in the Challenge.
The Challenge website features a mentor resource kit, a hands-on workshop guide, resources on game design and STEM skills, and information on STEM Challenge events.
For more information about game design workshops:
Additional partnership content on the IMLS website:
July 11, 2013 09:06 AM
The 2013 challenge generated nearly 4,000 entries from middle school and high school students. This year, IMLS-sponsored workshops encouraged libraries and museums to promote the competition and support participation.
March 18, 2013 12:55 PM
Webinars show museums and libraries how to get youth involved in the National STEM Video Game Challenge.
February 11, 2013 12:24 PM
IMLS is expanding opportunities for libraries and museums to support the 2013 National STEM Video Game Challenge, which is now excepting applications.